The Siren

Behind-the-scenes

Behind-the-scenes

Moodboard

Moodboard

Rough storyboard

Rough storyboard

Final frames

Final frames

Scenes were built using simple geometry and/or kitbashed.

Scenes were built using simple geometry and/or kitbashed.

The goal was always to capture a cinematic look with the least amount of resources - I followed the rule of thumb "if it won't be seen, don't spend too much time on it".

The goal was always to capture a cinematic look with the least amount of resources - I followed the rule of thumb "if it won't be seen, don't spend too much time on it".

In order to keep things as simple as possible, lighting and texture play a pivotal role.

In order to keep things as simple as possible, lighting and texture play a pivotal role.

And with the proper lighting, one can cut a lot of corners.

And with the proper lighting, one can cut a lot of corners.

Very simple wave deformation in which I projected a wave texture.

Very simple wave deformation in which I projected a wave texture.

Choosing the right textures/assets is often determined the success of the final image

Choosing the right textures/assets is often determined the success of the final image

Matte painting #1 - The foreground and lighthouse are 3D. Rest is photobashed

Matte painting #1 - The foreground and lighthouse are 3D. Rest is photobashed

Matte painting #2 - Mostly 3D, only backplate is 2D

Matte painting #2 - Mostly 3D, only backplate is 2D

Matte painting #3 - Photobashed.

Matte painting #3 - Photobashed.

Character Overpaint #1 - My goal was to create the entire project in 3D - at the time I couldn't achieve the look that I wanted (at the level that I wanted) for the main character, so I ended up painting over it on the final frames.

Character Overpaint #1 - My goal was to create the entire project in 3D - at the time I couldn't achieve the look that I wanted (at the level that I wanted) for the main character, so I ended up painting over it on the final frames.

Siren Model - Basemesh from Daz, dress created in Marvelous Designer, and rest was modeled from scratch. Definitely a challenge. The main lesson? Next time, ask for help. :)

Siren Model - Basemesh from Daz, dress created in Marvelous Designer, and rest was modeled from scratch. Definitely a challenge. The main lesson? Next time, ask for help. :)

Siren Model - Turnaround

Despite all the frustration, I still like how I character turned out, as with the rest of the project, the lighting and the textures did the heavy lifting.